Tag Archives: improv
06
Jan

Contact Quarterly

#MetaAcademy, an online lab exploring embodiment & co-creation on the internet – first realized at Bates Dance Festival 2013 by Marlon Barrios Solano, Rachel Boggia and me, was featured in the January 2014 issue of Contact Quarterly, with an Editor’s Note by Nancy Stark Smith. Some very interesting discussions around embodiment and presence occurred – specifically, the nature […]

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07
Aug

#MetaAcademy @ Bates Dance Festival

#MetaAcademy is an online lab exploring embodiment and co-creation on the internet using movement and other improvisational ideas. How can embodied knowledge be shared and deepened through the internet? What unique forms of collaborative learning and creative activity might the internet offer? Minded Motion was #MetaAcademy’s 3-week pilot program and collaborative learning lab which ran […]

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15
Dec

ISIM performance with Ione & Pauline Oliveros

ISIM performance with Ione & Pauline Oliveros This performance was a mixed-reality improvisation between performers in the virtual world of Second Life and performers in Real Life at the International Society of Improvised Music (ISIM). ISIM is an interdisciplinary conference that brings together performers, educators, researchers, students and community members from across the world, in an effort […]

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06
Aug

RPM’s Remixed

RPM’s Remixed was a telematic, transdisciplinary performance based on remixing Alvin Lucier’s RPM’s score – integrating dance, video and sound improvisation. It was simultaneously performed in New York, Los Angeles, Tampa and Houston. RPM’s Remixed was also invited to perform as part of the ISEA 2006 Festival and ZeroOne San Jose: A Global Festival of Art on the Edge. Alvin Lucier, […]

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04
Jul

Funk Soup

Funk Soup was a show that featured two acts, “Cyber/Fetish” and “The Funk Soup Collective” which incorporated dance, theater, poetry and dialogue. It was presented at the Off Center Theater (now the Shimberg Playhouse at the Straz Center for the Performing Arts) in 1999. “Cyber/Fetish” was a tongue-in-cheek look at how cyber-reality had begun to permeate […]

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